[#notGDC] Tutorial for RMG
Recently there was an online event called #notGDC, where game developers could share advice, tips and knowledge about anything they wanted. So I decided to make a small tutorial on how to create a Random Maze Generator using GameMaker, more specifically, applying the Recursive Backtracking algorithm.
I described the process I went through to create this tool, and how to do it by yourself starting from scratch. I tried to keep simple and didn't include any code, as the objective was to encourage readers to try and do it by themselves. If you're interested, take a look:
Also, you can find lots of amazing talks about game development in their website: notGDC
Get Random Maze Generator
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